All new areas of technology bring new opportunities for compromise and attack and immersive technologies are no exception. This talk will discuss some of the general Cybersecurity threats and will then seek to understand these threats in the context of Immersive Technologies.
For example, many AR and VR devices collect very significant amounts of sensitive personal data.
Is this data being properly protected?
What privacy protections are in place?
This is just one example of threats which might also include impersonation, DDos attacks and theft of authentication credentials. Finally, we will discuss the need for standards to help lift the collective approach to Cybersecurity threats.
This session, presented by the global VR/AR Association (VRARA), looks at demystifying Cybersecurity holistically as well as applicable to Immersive Technologies